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NPC Generator

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John Bristol, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears silk and lounges about seductively. He has a long chestnut beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west.

Ideals: Gifted, Fighting, Entrepeneur. Flaws: Sensitive. Bonds: Attractive. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

John Bristol, Male Human Expert 8
Medium (6'2") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills History +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Ignan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is lengthy. His eyes are likewise violet.

Personality: Eccentric and domineering, Immeral will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Immeral took refuge in the ruined castle and found the beat up whip and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Extrovert, Entrepeneur. Bonds: Rich, Nature. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Immeral Fidget, Male Half-Elf Bard 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 16 (+3)14 (+2)
Skills Nature +6, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnome, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with white pants. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. His long brass crest is drawn into a two foot long braid. His eyes are likewise red.

Personality: Mehen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a necromancer, Mehen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid; and a rival would like him out of the picture

Ideals: Impeccable. Bonds: Rich, Mentor, Criminal record, Has a crush. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Mehen Qyxpahrgh, Male Dragonborn Fighter 8
Medium (6'6") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 16 (+3)18 (+4)
Skills Arcana +3, Intimidation +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Euron Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His hair is greying and his face has many wrinkles. His eyes are silver and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful brothel owner made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and he has money and likes to spend it

Flaws: Antagonistic, PTSD. Bonds: Rich, Mentor, Family. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Euron Enigma, Male Tiefling Warrior 1
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp. Tourmaline (40 gp). 2 Antitoxin.


Social Check DCs


Oriax Panic, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are white.

Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Tiefling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: To reunite with his old friends.

Flaws: Ugly, Addict, Shy. Bonds: Adventurer, Military. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Oriax Panic, Male Tiefling Ranger 14
Medium (6'5") Tiefling, Chaotic Good (CR 14)
Armor Class 9
Hit Points 118 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 19 (+4)14 (+2) 13 (+1)16 (+3)
Skills Athletics +7, History +7
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 4000 gp. Citrine (80 gp). Iolite (80 gp). 1 Medium magic item.


Social Check DCs

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