Shifting Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears black cloth garments or leather armor. He keeps his orange fur in a flapper bob. His hazel eyes are passionate and lively.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a necromancer, Shifting was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Now he works as a writing tutor during his time off.
Motivation: Tabaxi compassion; and he's repulsed by the pc
Ideals: Logical, Artistic. Flaws: Racist, Antagonistic. Bonds: Mentor. Occupation: Jeweler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 32 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
Possessions: 900 gp.
Pâsh Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars, and sports empty pouches on his belt. His black hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Philantrophist, Gifted. Bonds: Attractive, Immigrant. Occupation: Servant
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 68 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 pp. Zircon (40 gp). Malachite (14 gp). Red spinel (80 gp). Rhodochrosite (14 gp). Tourmaline (80 gp). Black star sapphire (1400 gp). Fire opal (1400 gp). Smoky quartz (40 gp). Citrine (40 gp). Chrysoprase (40 gp). Lapis lazuli (14 gp). Jasper (40 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Amethyst (80 gp). 1 Medium magic item.
Theobald Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely tan suit with pastel socks and a vest with buckled shoes. He has a blonde handlebar mustache and slicked back blonde hair. He has gray eyes and a tan hat with a pastel feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.
History: Theobald was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He has achieved small success as a Doctor.
Motivation: He is content; and expand his business
Flaws: Shy, Selfish, Mundane. Bonds: Job, Immigrant. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1 Masterwork Common Melee.
Krimp Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black costume with the symbols of death on his torso. His blonde hair is matted, messy, and big. His amber eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.
History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimp fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Gifted. Flaws: Ugly, PTSD. Bonds: Mentor. Occupation: Actor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 14
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Ignan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 7000 sp. Star rose quartz (50 gp).
Don Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a red costume with the symbols of his god on his torso. His auburn hair is braided into rings. He has blue eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.
History: Born to a Merchant, his mother struggled to pay the bills. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Poor, Nature. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 7000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
