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NPC Generator

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Advanced [show]


Roondar Turen, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, tan cloak. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the south, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Family, Immigrant. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Roondar Turen, Male Gnome Commoner 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)14 (+2) 18 (+4)12 (+1)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Orsik Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear black tank tops with pastel pants. He is an epitome of beauty. He wears a colorful flower in his golden hair. His eyes are violet and he is always smoking a pipe.

Personality: Orsik is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast mountains. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Nature, Adventurer. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Orsik Thrahak, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)10 (+0) 15 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Wymar Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He is obsessed with his god.

History: The child of western immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Poor, Religious, Immigrant. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Blakely, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a tan vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. His red fur, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east to a Sculptor, Quick learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Slave, Job. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Quick In the Wind, Male Tabaxi Wizard 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)16 (+3) 15 (+2)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Aquan, Terran, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs


Delg Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barkeep does. He carries with him a set of shortbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is kept up in a ponytail inside a small hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Barkeep in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Delg Gorunn, Male Dwarf Paladin 5
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Red spinel (90 gp). Iolite (40 gp).


Social Check DCs

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