Morthos Principle, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is black and curly. His white eyes dart from person to person.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was granted divine powers by his dying brother.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted. Flaws: Racist, Depressed. Bonds: Poor. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 21 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1000 gp. Smoky quartz (30 gp). Red spinel (140 gp). Tiger eye turquoise (15 gp). Chalcedony (30 gp). Deep blue spinel (800 gp). 1 Minor magic item.
Quick Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. His lavender fur has been sun bleached extensively. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a pair of adventurers, Quick grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Slave Trader. He now owns his own business.
Motivation: Wants a kiss; and further expansion of business
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Has a crush. Occupation: Slave Trader
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 65 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 16 (+3) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +7
Possessions: 1500 gp. 1 Minor magic item.
Efferil Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor, and carries greatswords. His golden hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.
History: He was born at the edge of vast island. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Lazy, PTSD, Depressed. Bonds: Nature. Occupation: Shoemaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. 1 Hourglass. 1 Silk rope. 1 Masterwork Musical instrument.
Borun Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly shields and greatswords. His hair is cut close to his head. His eyes are a pleasant gray.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Gardener in town.
History: He was born to loving parents in a slum to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Gardener.
Motivation: He is a bit of a kleptomaniac.
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job, Poor. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 66 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: Aquamarine (1000 gp).
Srorthen Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His scarlet crest is lengthy. His eyes are a pleasant gold.
Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Srorthen was born in the west. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Revenge; and balancing his hectic life and new priest responsibilities is difficult
Ideals: Disciplined, Joker, Persistence. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 110000 cp. Coral (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!