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NPC Generator

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Advanced [show]


Dazzazn Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He has moderate length white crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Dazzazn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Entrepeneur, Disciplined. Flaws: Addict. Bonds: Military, Rich. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Dazzazn Delmirev, Male Dragonborn Monk 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 150 gp. White pearl (120 gp).


Social Check DCs


Sindri Ningel, Male Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears professional attire. His red hair is kept up in a ponytail inside a small hat. His eyes are gray.

Personality: Sindri hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Rich, Criminal record. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Sindri Ningel, Male Gnome Aristocrat 8
Small (3'5") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 6000 sp. Hematite (6 gp). Fiery yellow corundum (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown shirt with thin black vertical stripes and red pants. He is bald on top and has large red tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Bertram was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Bertram Marlee, Male Human Aristocrat 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 15 (+2)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. Red garnet (50 gp).


Social Check DCs


Gorbundus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. His blue crest is long and unkept. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful brothel owner made him what he is. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Opinionated, Optimist. Flaws: Ugly. Bonds: Rich, In love, Mentor. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Gorbundus Shestendeliath, Male Dragonborn Cleric 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)17 (+3) 16 (+3)19 (+4)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 120 gp.


Social Check DCs


Pirithin Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This man is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. With a patchy blonde beard and wild blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Pirithin's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was granted necromantic powers by his dying brother.

Motivation: To find somewhere to settle down; and he is a bit of a kleptomaniac

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Military, Criminal record. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Pirithin Hilltopple, Male Halfling Warlock 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Celestial, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 1 Minor magic item.


Social Check DCs

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