Art Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man wears bulky red painted plate armor. His clothes are grease stained in places. His brown fur is unkempt and raggedy. His yellow eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Laborer. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. By chance he met his sister recently and the two have been together since.
Motivation: Further expansion of business.
Flaws: Ugly. Bonds: Poor, Immigrant, Job, Family. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Nordak Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered hand crossbow and tarnished glaive as well. His golden hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Bellfounder, who enjoyed hunting, Nordak was taken on many hunting expeditions. Nordak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.
Motivation: He's in love; and find a way to reverse the transformation of his sister
Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Nature, Family, Has a crush. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 110 gp. 1 Masterwork Common Melee.
Solomon Marlee, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is mildly Human supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Human compassion.
Ideals: Persistence. Flaws: Ugly, Racist, Shy. Bonds: Immigrant. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Chain shirt.
Pushkrimp Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tan tunic with red highlights, and long black pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly silver, has prominent grey streaks. His violet eyes dart from person to person.
Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He desires power and/or immortality; and seeks redemption
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Debt, Adventurer. Occupation: Shipwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 7 (-2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.
Ribbles Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a feathered hat to cover his moderate length white hair. His hazel unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Ribbles studied abroad. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Job, Enemies. Occupation: Engraver
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 129 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 3000 gp. Gold and topaz bottle stopper cork (900 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (1000 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (4000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Cloth of gold vestments (60 gp). Jeweled electrum ring (8000 gp).
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