Spring In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. He is bristling with hidden weapons, mostly scimitars and sickles. His lavender fur is greasy and uncared for. His eyes are a pleasant green.
Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments
History: Sold as a small child to a wizard, Spring was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Spring took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture.
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Guardian, Mentor. Occupation: Weaver
Voice: American accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 19000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item.
Eberk Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and white robe with the hood down. He is portly but not overly obese. His blonde hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Shipwright. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Eberk took refuge in the old dungeon and found the beat up longbow and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and money/treasure
Flaws: Ugly, Insomniac. Bonds: Job, Rich, Nature. Occupation: Shipwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 340 gp. Freshwater pearl (14 gp). Chrysoprase (50 gp). Pink pearl (130 gp).
Zaffrab Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. He is bald on top and has large chestnut tufts of hair around his ears. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Zaffrab enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Actor, but he got bored and became a Butcher. He has drifted from career to career and currently works as a Butcher.
Motivation: Expand his business.
Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant, Job, Religious. Occupation: Butcher
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp.
Gorgûm Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'11". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a longbow. His brown hair is knotted and matted. His amber eyes are passionate and lively.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Fortune-teller, his mother struggled to pay the bills. He has had some formal poetry training, and achieved minor success. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He'd like to take his coworkers down a peg; and he is a bit of a kleptomaniac
Ideals: Gifted, Artistic. Bonds: Poor, Criminal record, Job. Occupation: Dyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 20 pp. 1 Simple lock. 1 Superior lock. 1 Masterwork Artisan’s tools.
Korfel Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his hammer. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is singed and shortened. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Bather
Voice: Stutters
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 19
Languages Common, Elven, Halfling, Gnome, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). Gold and topaz bottle stopper cork (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Black velvet mask with numerous citrines (70 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.
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