Aust Teinithra, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this eastern man has a large white mantle and cape that has been intricately interwoven into his tan robe. His silver hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Elves with a passion. As such he is filled with self loathing. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Elven conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Has a crush, Adventurer. Occupation: Tailor
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Bullseye lantern. 1 Hourglass. 1 Silver holy symbol.
Dain Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a long, red cloak. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Dain was raised in a hard working conservative environment. After coming to the age of reason, Dain took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and to find somewhere to settle down
Ideals: Justice, Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Priest
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Masterwork Common Melee.
Lance Everleigh, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Jeweler. He is bald on top and has large golden tufts of hair around his ears. He has gray eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered
History: Lance was raised in a hard working conservative environment. He dropped out of school to support his sick father, and resented it. He then took over the family business and is one of the better Jeweler for hire.
Motivation: To end his boredom; and marry his brother to traveling adventurers
Ideals: Logical. Flaws: Ugly, Depressed, Mundane. Bonds: Job, Family. Occupation: Jeweler
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 130 gp.
Oren Cumberbatch, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is bristling with hidden weapons, mostly clubs and nunchakus. He keeps his blonde hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable, Extrovert. Bonds: Criminal record, Attractive. Occupation: Sailor
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 15 (+2) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Celestial, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp.
Azgrom Rutherford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Azgrom lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Antagonistic, Forgetful. Bonds: Poor, Family, Slave. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1200 gp. Brass mug with jade inlays (200 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
