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Advanced [show]


Mindartis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His golden hair is singed and shortened. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south, but his parents moved at a very young age to the west. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature, Immigrant. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Mindartis Tiltathana, Male Elf Warrior 6
Medium (4'11") Elf, Chaotic Good (CR 6)
Armor Class 14
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)14 (+2) 17 (+3)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Obsidian (6 gp). 1 Minor magic item.


Social Check DCs


Adrik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man dresses well, wearing white shirts, loose pants, and blazers most of the time. His long auburn hair is drawn into a two foot long braid. This violet eyed easterner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised by priests from a young age. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Ideals: Passionate. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Adrik Fallack, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 60 pp.


Social Check DCs


Gilthur Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear grey clothing when he does not wear armor. He keeps his auburn hair in a pixie cut. This hazel eyed northerner is not easily forgotten.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast mountains. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Bonds: Criminal record, Nature, Enemies, Slave. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Gilthur Strongheart, Male Dwarf Expert 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Everard Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown coat over a green low-cut shirt, and a top hat upon his head. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Everard studied abroad. He made a point of taking high paying jobs and getting most of it up front. He was granted arcane powers by his dying brother.

Motivation: He feels kind of lost in life; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Flaws: Depressed, Antagonistic. Bonds: Adventurer. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Gentry, Male Human Cleric 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Tim Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, grey shirt, and white tie. He has a moderate pudge and is not very fit. He has wavy brown hair. His thin eyebrows rest above his beady blue eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Tim was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Guard

Voice: Whispers

Attributes [hide]

Tim Blakeley, Male Human Cleric 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 20000 sp. Solid gold idol (500 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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