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NPC Generator

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Advanced [show]


Kipper Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His silver hair and beard is wavy and long. He has green eyes and a green hat with a red feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Kipper was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and he would like to get married and retire

Bonds: Attractive, Rich, Nature, Has a crush. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Kipper Ironhide, Male Gnome Wizard 10
Small (3'8") Gnome, Lawful Good (CR 10)
Armor Class 14
Hit Points 34 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Arcana +6, Performance +5
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 90 pp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp).


Social Check DCs


Warryn Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man is dressed in earthy colors with a pastel and white handkerchief worn on his left side. His chestnut hair is thinning but still full. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Performer business at a young age. He found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Performer like his mother before him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wants to open a new tavern

Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Warryn Shadowcloak, Male Gnome Cleric 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Aquamarine (400 gp). Star rose quartz (20 gp). Red spinel (40 gp).


Social Check DCs


John Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. With bright golden hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Slave. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

John Gentry, Male Human Barbarian 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)17 (+3) 18 (+4)17 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 14
Languages Common, Elven, Terran, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. Moonstone (80 gp).


Social Check DCs


Bertram Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean tan cloak covering his clean studded leather, and a wedding ring on his left hand. He wears a wide-brimmed hat to hide his balding. His gray eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Poor, Adventurer. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Casilltenirra, Male Half-Elf Druid 3
Medium (5'2") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Thar Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel Stetson hat and pastel clothes. His hair is auburn and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Sold as a small child to a brothel owner, Thar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined. Flaws: Insomniac, Insane. Bonds: Criminal record, Mentor, Rich. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Thar Conway, Male Half-Orc Cleric 15
Medium (5'7") Half-Orc, Lawful Evil (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 12 (+1)9 (-1)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 5000 gp. Red garnet (70 gp). Obsidian (16 gp). Black pearl (1100 gp). Black opal (1600 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Coral (70 gp). Brown-green garnet (70 gp). Red-brown spinel (70 gp). Zircon (60 gp). Amber (70 gp). Alexandrite (1100 gp). Tourmaline (70 gp). Fire opal (1600 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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