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Advanced [show]


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his green robe and has his hammer always slung over his shoulder. His fur is cinnamon and curly. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the west. He is a logical person and will generally grow upset if things defy logic and science.

History: Gale hails from a village terrorized by dire rats. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Athletic, Pacifist, Logical. Bonds: Enemies, Religious. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Gale In the Wind, Male Tabaxi Expert 12
Medium (5'11") Tabaxi, Lawful Good (CR 12)
Armor Class 15
Hit Points 69 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 15 (+2)14 (+2) 19 (+4)16 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 14
Languages Common, Draconic, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5

Possessions: 400 pp. Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Holimion, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His auburn hair is cut short with large spiked bangs in the front. This brown eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: Sold as a small child to a wizard, Adran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Adran was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants nothing more than to rejoin the army

Flaws: Disease, Impulsive. Bonds: Attractive, Mentor, Military. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Adran Holimion, Male Elf Adept 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 9 (-1)18 (+4)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Coral (120 gp).


Social Check DCs


Feng Trollope, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'11". He dresses like a well dressed Server does, and his gloved hand is found clutching a kukri. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Slave Trader mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Optimist. Flaws: Racist, Disease. Bonds: Job, Rich. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Feng Trollope, Male Half-Orc Cleric 2
Medium (5'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 280 gp. 1 Chain shirt.


Social Check DCs


Zûgor Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His golden hair is lengthy and is close to two feet long. His eyes are amber.

Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.

History: Zûgor was born in the north. At a young age he loved to build and create. A gifted student he started as a Glassblower, but he got bored and became a Seamstress. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Philantrophist, Persistence. Flaws: Hedonist. Bonds: Job. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Zûgor Rutland, Male Half-Orc Commoner 3
Medium (6'2") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 10 (+0)6 (-2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 3 Alchemist’s fire. 4 Thunderstones.


Social Check DCs


Gilthur Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered greatsword and tarnished scythe as well. His blonde hair is kept up in a ponytail inside a small hat. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilthur fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Military, Poor. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Gilthur Rumnaheim, Male Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)11 (+0) 8 (-1)10 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 270 gp. Onyx (70 gp).


Social Check DCs

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