Great Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His cinnamon fur is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered music. He was granted divine powers by his dying sister.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Disciplined, Gifted, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 11)
Armor Class 14
Hit Points 55 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
Possessions: 130 pp. Freshwater pearl (9 gp). Peridot (50 gp). Jasper (50 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp). Smoky quartz (50 gp). Star ruby (1500 gp). 1 Minor magic item.
Shedinn Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He dresses in black turtlenecks beneath a violet coat with blue slacks. He wears his green crest up. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Shedinn will drive conversation. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.
Motivation: He's in love; and he desires power and/or immortality
Ideals: Extrovert, Gifted, Entrepeneur. Bonds: Adventurer, Has a crush. Occupation: Barber
Voice: French accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 56 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Giant, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1000 gp. Black pearl (1600 gp). Azurite (8 gp). Deep blue spinel (1600 gp). Coral (110 gp).
Thakrak Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a grey coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His skin is fair and his fingers are delicate and long. He has a long chestnut beard with little hanging trinkets. He wears an eyepatch.
Personality: He dislikes all the random violence that takes place in the north. Around other people he will do his best to conceal his emotions and appear jolly.
History: When he was but 3 years old his parents immigrated from the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Thakrak never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Immigrant, In love. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 110 gp. 1 Half-Plate.
Orsik Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man usually wears his black robe and has his greataxe always slung over his shoulder, and sports empty pouches on his belt. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.
History: He was raised in a forest tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Selfish. Bonds: Nature, Job, Adventurer. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 380 gp.
Rûg Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He has styled his black hair well, parting it to the right. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To find somewhere to settle down.
Ideals: Justice. Flaws: Ugly, Fearful, Mundane, Racist. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp. Amethyst (150 gp).
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