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NPC Generator

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Advanced [show]


Melech Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey costume with the symbols of death on his torso. He keeps his long chestnut hair kept up in a rat tail. His silver eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the south, but his parents moved at a very young age to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by drow. Melech was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow.

Bonds: Immigrant, Religious, In love, Adventurer, Enemies. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Melech Enigma, Male Tiefling Aristocrat 2
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)9 (-1) 15 (+2)18 (+4)
Skills Medicine +4, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Uthemar Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely brown suit with tan socks and a vest with buckled shoes. His brown hair is matted, messy, and big. His eyes are hazel and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Uthemar was born the youngest of three triplets. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Uthemar Xistsrith, Male Elf Bard 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +6, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 900 sp.


Social Check DCs


Dworic Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears brown painted combat armor at almost all times. He is bald on top and has large blonde tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Dworic Gorunn, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 260 gp. Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (400 gp). 1 Holy water.


Social Check DCs


Harvest In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears many layers of old clothing at all times. His red fur is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the west. His childhood dream was to be a Barkeep, but he was a colossal failure. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Flaws: Ugly, Insomniac. Bonds: Poor, Job, Religious. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Harvest In the Wind, Male Tabaxi Druid 6
Medium (5'11") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 40000 cp. Tiger eye turquoise (5 gp). Golden yellow topaz (400 gp).


Social Check DCs


Heskan Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a black and yellow robe with the hood down. His white crest is long and unkept. His gold eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast plains. Heskan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Philantrophist. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Heskan Akambherylliax, Male Dragonborn Expert 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 12 (+1)18 (+4)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Tourmaline (60 gp). 1 Masterwork Common Melee.


Social Check DCs

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