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Advanced [show]


Trym LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries halberds. His golden hair is still thick. His eyes are a pleasant amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Trym was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trym decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Poor, Criminal record. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Trym LaCava, Male Half-Elf Commoner 10
Medium (5'5") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)18 (+4) 15 (+2)13 (+1)
Skills Athletics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Infernal, Ignan, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +6

Possessions: 1900 gp.


Social Check DCs


Mordai Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. He keeps his brown hair in a flapper bob. His white eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Fighting, Justice, Logical. Bonds: Attractive, Immigrant, Family. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Mordai Skill, Male Tiefling Wizard 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)19 (+4) 12 (+1)15 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Auran, Draconic
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154433200000

Possessions: 100 pp. Blue quartz (15 gp). Lapis lazuli (15 gp). White opal (1200 gp). Banded agate (15 gp). Obsidian (15 gp). Violet garnet (1400 gp). 1 Minor magic item.


Social Check DCs


Krimmon Underbough, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His silver hair is matted, messy, and big. His amber eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with finding treasure.

History: He comes from a rich eastern family. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Krimmon Underbough, Male Halfling Commoner 10
Small (3'0") Halfling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 33 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +6, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Druidic, Terran
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 800 gp. Jeweled gold crown (3000 gp). Old masterpiece painting (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver chalice with lapis lazuli gems (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He is portly but not overly obese. His chestnut hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, PTSD. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Uraim Trueblood, Male Dwarf Aristocrat 4
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Dagger Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally well dressed albeit a few years behind the times. His red fur is lengthy. He has a tattooed face.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich northern family. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his daughter; and a strong sense of loyalty to tabaxi people

Flaws: Racist, Forgetful. Bonds: Attractive, Rich, Family. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Dagger Fang, Male Tabaxi Paladin 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)9 (-1) 17 (+3)11 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 sp.


Social Check DCs

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