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NPC Generator

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Advanced [show]


Enialis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair has been sun bleached extensively. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Enialis grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Fighting. Flaws: Ugly, Fearful, Secretive. Bonds: Adventurer. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Enialis Koehlanna, Male Elf Expert 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 17 (+3)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Seven Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His yellow fur is greasy and uncared for. He has several tiny opal earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Logical, Impeccable. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Seven Moon, Male Tabaxi Warlock 8
Medium (6'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1100 gp. Alexandrite (300 gp). Eye agate (13 gp). Star rose quartz (30 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His brown hair is knotted and matted. His eyes are a pleasant blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He enjoys reading and quiet.

History: Ernest was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Logical, Impeccable. Bonds: Family, Job. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Markum, Male Half-Elf Warlock 15
Medium (5'11") Half-Elf, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 69 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +6, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 4000 gp. Violet garnet (800 gp). Blue sapphire (1400 gp). Lapis lazuli (11 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His eyes are likewise brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: Diggory hails from a village terrorized by goblins. His father was a soldier and died while he was still young. Diggory was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Antagonistic, Impulsive. Bonds: Enemies, Military, Adventurer. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Diggory Easton, Male Human Monk 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. 2 Acid flasks.


Social Check DCs


Foxilon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a green coat over a grey low-cut shirt, and a small hat upon his head. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Halfling culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small forest village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and halfling compassion

Flaws: Racist. Bonds: Attractive, Religious, Nature, In love. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Foxilon Stoutman, Male Halfling Monk 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 121 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 17 (+3)14 (+2)
Skills Arcana +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Orc
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 1200 pp. Tiger eye turquoise (6 gp). Aquamarine (1400 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Eye agate (6 gp). Rhodochrosite (6 gp). Tiger eye turquoise (6 gp). Rich purple corundum (700 gp). Eye agate (6 gp). Peridot (50 gp). Deep blue spinel (1400 gp). Malachite (6 gp). Moonstone (50 gp).


Social Check DCs

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