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Harvest Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his right hand. His black fur, when down, is lengthy. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Flaws: Antagonistic. Bonds: In love, Adventurer, Poor, Family. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Harvest Shore, Male Tabaxi Aristocrat 8
Medium (5'11") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)12 (+1) 16 (+3)17 (+3)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 120 pp. Chalcedony (20 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Peridot (20 gp). Jade (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimmon Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light brown in addition to tight pants. He wears his silver hair up. He has a dull look in his silver eyes.

Personality: Rimmon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born at the edge of vast desert. His father was very strict, and drilled into him lessons on being the perfect gentleman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Athletic, Impeccable. Bonds: Attractive, Nature, Guardian, Family. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Rimmon Quest, Male Tiefling Fighter 12
Medium (6'0") Tiefling, Neutral Good (CR 12)
Armor Class 12
Hit Points 80 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 18 (+4)16 (+3)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: Sapphire pendant on gold chain (1400 gp). A small bag of saffron. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (100 gp). Jeweled electrum ring (3000 gp). Old masterpiece painting (2400 gp).


Social Check DCs


Elegant Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat, and carries scimitars. His yellow fur is knotted and matted. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He has had some formal singing training, and achieved minor success. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Elegant Of Passion, Male Tabaxi Bard 6
Medium (6'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. White pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flogg Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Flogg was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Flogg Quinton, Male Half-Orc Monk 17
Medium (5'3") Half-Orc, Lawful Evil (CR 17)
Armor Class 14
Hit Points 121 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +8, Religion +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +10 / 5d4+4, Grapple +4

Possessions: 7000 gp. Silver comb with moonstones (800 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1300 gp).


Social Check DCs


Borgu Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is long and blonde with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: Gifted from a young age, Borgu studied abroad. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Persistence, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Borgu Skelton, Male Half-Orc Rogue 7
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Fire opal (800 gp). Alexandrite (400 gp). Alexandrite (400 gp).


Social Check DCs

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