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NPC Generator

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Advanced [show]


Norman Blythe, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his crossbow. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Norman Blythe, Male Human Bard 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 90 pp. Banded agate (5 gp).


Social Check DCs


Fallond Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy white hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Addict. Bonds: Adventurer, Attractive, Military. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Fallond Helcral, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 160 gp. Rock crystal (40 gp). Red spinel (70 gp). Sardonyx (40 gp).


Social Check DCs


Naal Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a yellow poncho over his likewise colored trousers and shirt. He has chestnut hair. He has a dull look in his gray eyes.

Personality: He is extraordinarily eccentric. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After months of barely getting by, Naal managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane. Bonds: Adventurer, Criminal record, Rich, Religious. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Naal Fahrend, Male Half-Elf Adept 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Just what you see.


Social Check DCs


Jabbie Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Stylist. His white hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Jabbie is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the south, but his parents moved at a very young age to the west. Through the years after Jabbie was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Jabbie's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Family, Immigrant, Has a crush, Job. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Jabbie Lingenhall, Male Gnome Warrior 13
Small (3'8") Gnome, Lawful Evil (CR 13)
Armor Class 13
Hit Points 94 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +5

Possessions: 700 pp. Alexandrite (1500 gp). Chrysoprase (60 gp). Rich purple corundum (1600 gp). Violet garnet (1500 gp). Amethyst (150 gp). Chrysoberyl (150 gp). Golden pearl (150 gp). Rhodochrosite (13 gp). Moonstone (60 gp). Rhodochrosite (13 gp). Peridot (60 gp). 1 Medium magic item.


Social Check DCs


Everard Oakley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people; and he's looking for his big break

Flaws: Ugly, Racist. Bonds: Adventurer, Rich, Debt. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Everard Oakley, Male Human Ranger 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Aquan, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1900 gp. Iolite (50 gp). Malachite (6 gp). Amethyst (160 gp). Black pearl (800 gp). Chrysoberyl (160 gp). Lapis lazuli (6 gp). Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs

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