Oppleby Sympony, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His brown hair is knotted and matted. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Oppleby was left his father's suit of armor and trained in its use and care. He left for the south, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 14
Hit Points 77 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 3000 gp. Red spinel (90 gp). Star rose quartz (30 gp). Red-brown spinel (90 gp). Obsidian (9 gp).
Quick Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His long beige fur is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born several months after his father was called into army service. Through the years after Quick was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Quick's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Religious. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 61 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1400 gp. Moss agate (5 gp). Banded agate (5 gp). Fire opal (600 gp). Aquamarine (1600 gp).
Dreali Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He has always had a great fascination with Elven culture. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Elven compassion.
Ideals: Justice. Flaws: Racist, Disease. Bonds: Attractive, Criminal record. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 36 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20000 cp.
Sweet Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'9" and has the majority of his body covered in plate. His right hand appears badly burned and disfigured. His cinnamon fur is knotted and matted. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.
History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Opinionated, Persistence. Flaws: Ugly. Occupation: Tailor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Shane Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Guard. He is bristling with hidden weapons, mostly warhammers and morningstars. His auburn hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.
History: Born to a poor family in the city he treasured whatever gifts he got. Shane was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shane decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Ideals: Joker. Flaws: Ugly, Insane, Addict. Bonds: Criminal record, Poor. Occupation: Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 49 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 6000 sp. Freshwater pearl (5 gp). Rhodochrosite (5 gp). Moss agate (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!