Akmen Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a violet vest and prefers yellow and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Akmen has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, Disease. Bonds: Military. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 90 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5
Possessions: 4000 gp. Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item.
Ur-Edin Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern man likes to wear black tank tops with pastel pants. His blonde hair is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Junk Dealer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs
Ideals: Athletic. Flaws: Emotional, Impulsive, Disease. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Melech Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears green cloth garments or leather armor. His hair is cut close to his head. His gold unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He has been saving his money to try and buy his sister's freedom.
Motivation: To get a good night's sleep; and doesn't want to be a sage and was forced into it by his family
Flaws: Disease, Impulsive, Insomniac. Bonds: Job, Family. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 18)
Armor Class 10
Hit Points 131 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Giant, Auran
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +9
Possessions: 700 pp. Deep blue spinel (1400 gp). Moss agate (15 gp). Peridot (70 gp). Red spinel (60 gp). Clear bright green emerald (3000 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Red garnet (60 gp). Onyx (70 gp). Freshwater pearl (15 gp). Aquamarine (1400 gp). Hematite (15 gp). Golden yellow topaz (1400 gp). Moss agate (15 gp). Amber (60 gp). Silver pearl (60 gp). Tiger eye turquoise (15 gp). Jasper (70 gp). Citrine (70 gp). Blue quartz (15 gp). Golden yellow topaz (1400 gp). Malachite (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dreali Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Barkeep. He carries with him a set of kukris, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a chestnut handlebar mustache and slicked back chestnut hair. He has gray eyes and a tan hat with a yellow feather.
Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A powerful wizard made him what he is. He has had some formal dancing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a crush on the local Sellsword; and he desires power and/or immortality
Ideals: Fighting, Disciplined, Artistic. Bonds: Has a crush, Adventurer, Mentor. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Varg Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He has a moderate pudge and is not very fit. His golden hair is long and unkept. His eyes are a pleasant gray.
Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the north his family was never financially stable. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Blacksmith.
Motivation: To be a Assassin again.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +8 / 2d10+5, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1300 gp. Azurite (9 gp). 1 Minor magic item.
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