Adrik Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a brown coat with white slacks. He carries with him a set of shortspears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a long white beard with little hanging trinkets. He has gleaming, smiling gray eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.
History: Adrik was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: To reunite with his old friends; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Cynical. Bonds: Poor, Adventurer. Occupation: Healer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 110 pp.
Borun Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a weathered and beat up set of banded mail beneath an oversized brown coat, marred by sweets. With bright white hair and a scraggly beard. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He comes from a rich western family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he is greedy
Ideals: Impeccable. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Stylist
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 46 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Ignan, Elven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Walcott, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Bellfounder. His hair is greying and his face has many wrinkles. He has green eyes and a tan hat with a brown feather.
Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and his religion dominates his actions
Ideals: Artistic, Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Bellfounder
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 1 Minor magic item.
Norkruuth Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his black crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Attractive, Nature. Occupation: Beggar
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Brown-green garnet (80 gp).
Aramil Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He keeps his long white hair kept up in a rat tail. His eyes are likewise brown.
Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Aramil was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: He is content; and he seems to be bored by most things
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Family, Job. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 25000 cp. Rose (40 gp). Deep blue spinel (200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!