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Advanced [show]


Feldûsh Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a silver handlebar mustache and slicked back silver hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Interpreter mother left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Feldûsh Marlowe, Male Half-Orc Warlock 7
Medium (6'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)7 (-2) 13 (+1)7 (-2)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp.


Social Check DCs


Radomir Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many blue ritualistic tattoos. He is typically in his Weaver uniform. He wears his red hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Artistic, Gifted. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Radomir Swiftwhistle, Male Halfling Wizard 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 130 pp.


Social Check DCs


Pushkrimp Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: Pushkrimp was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pushkrimp fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Persistence, Fighting. Flaws: Insomniac. Bonds: Attractive. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Pushkrimp Fulton, Male Half-Orc Monk 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)12 (+1) 17 (+3)9 (-1)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 900 gp.


Social Check DCs


Eberk Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. His long silver hair reaches down to his waist. His eyes are hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Eberk Hammerstone, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Senteq Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black leather gloves, a black jacket, and tight pants. He wears a colorful flower in his white hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Flaws: Racist, Selfish. Bonds: Attractive, Poor, Job. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Senteq Albaratie, Male Gnome Paladin 7
Small (3'5") Gnome, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 73 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)12 (+1) 18 (+4)16 (+3)
Skills Perception +7, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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