Ortegar Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of shortbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red hair is kept up in a ponytail inside a broad hat. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac
Ideals: Fighting, Joker, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Spy
Voice: Stutters
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 52 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 700 pp. Cloth of gold vestments (130 gp). Gold dragon comb with red garnet eye (1000 gp). A silver and pearl hairclip (60 gp). Gold music box (4000 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (130 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Jeweled anklet (4000 gp). 1 Medium magic item.
Glim Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears a red vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his red boots flare out at the collars. He has shaved his head bald. His gray eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered music. He has built up a small fortune and can afford his own way.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, Nature. Occupation: Blacksmith
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.
Ar-Gul Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his chestnut hair. His hazel eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Ar-Gul grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ar-Gul grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ar-Gul. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Bowyer, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and seeks redemption
Flaws: Insomniac. Bonds: Attractive, Adventurer, Criminal record, Family. Occupation: Bowyer
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 95 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a yellow shirt with thin blue vertical stripes and black pants. He wears a broad hat to hide his balding. His amber eyes peer out from beneath his broad yellow hat.
Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.
History: Igden was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants revenge against gnolls; and further expansion of business
Flaws: Insane. Bonds: Adventurer, Job, Immigrant, Enemies. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 7000 cp. 1 Minor magic item.
Gerbo Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His auburn hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Gerbo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised by priests from a young age. His father was a soldier and died while he was still young. Gerbo was left his father's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Secretive. Bonds: Attractive, Military, Religious, Mentor. Occupation: Bookbinder
Voice: Loud with bravado
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 20000 cp. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!
