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NPC Generator

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Advanced [show]


Trail Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His fur is greying and his face has many wrinkles. His half smiles and copper eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Fighting. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Trail Of Winter, Male Tabaxi Ranger 4
Medium (6'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Sleight of Hand +5, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Alston Beren, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. His hair is cut close to his head. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Alston lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Masseuse. He has drifted from career to career and currently works as a Masseuse.

Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Alston Beren, Male Gnome Druid 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 40000 sp. White pearl (50 gp). 1 Thunderstones. 1 Everburning torch. 4 Smokesticks. 1 Thunderstones.


Social Check DCs


Zepar Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has wavy dark red hair. He has a dull look in his silver eyes.

Personality: He is calm most of the time but flees social interaction. He is an amazing painter.

History: Gifted from a young age, Zepar studied abroad. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Gifted. Flaws: Ugly, Shy, Racist. Bonds: Adventurer. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Zepar Judgment, Male Tiefling Warlock 1
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 6000 cp. 1 Climber’s kit.


Social Check DCs


Erevan Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He keeps his long auburn hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Erevan began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Erevan Ilphelkiir, Male Elf Aristocrat 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Blue quartz (5 gp).


Social Check DCs


Pikar Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is heavily combed to the left. His eyes are amber and catlike.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Fisher, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pikar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Fighting, Athletic, Professionalism. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Pikar Smoothhands, Male Halfling Adept 8
Small (3'1") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Performance +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 20000 cp. Banded agate (10 gp). Rhodochrosite (10 gp). Rock crystal (50 gp). Rose (50 gp). Smoky quartz (50 gp). Golden yellow topaz (700 gp).


Social Check DCs

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