Cockaby Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Tanner. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is auburn and very short. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Cockaby hails from a village terrorized by drow. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to open a new tavern; and a deep hatred of drow
Ideals: Optimist. Flaws: Secretive. Bonds: Enemies, Immigrant, Job. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Tourmaline (140 gp). Zircon (80 gp). 2 Antitoxin. 3 Tanglefoot bags. 3 Tanglefoot bags. 1 Everburning torch.
Justin Cotton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses well, typically a more casual-formal manner. His hair is brown and curly. His hazel eyes dart from person to person.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Junk Dealer business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and sabotage a competitor
Ideals: Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Junk Dealer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Holy water.
Chay High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his auburn hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Tanner father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He seems to be bored by most things; and he is greedy
Flaws: Secretive, Lazy, Disease. Bonds: Attractive. Occupation: Mayor
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 3000 sp. Silver pearl (40 gp). Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rûkdûg Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his brown hair. He has several tiny opal earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of eastern immigrants he idolized his mother. Rûkdûg was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Barber. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.
Motivation: Wants to raise his children well.
Ideals: Philantrophist. Bonds: Attractive, Rich, Family, Immigrant. Occupation: Barber
Voice: French accent
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 80 gp.
Krimmon Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fancy red suit. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to end his boredom
Ideals: Joker. Flaws: Terse, Mundane. Bonds: Attractive, Poor. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Terran, Abyssal, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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