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Advanced [show]


Ulfgar Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a long silver beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Ulfgar was born the youngest of three triplets. One day when Ulfgar was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Ulfgar was heart-stricken from the event, and his mother started working long hours to provde for them. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions; and to unite with his brother

Flaws: Ugly, Mundane, PTSD. Bonds: Religious, Family. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Ulfgar Burrowfound, Male Dwarf Warlock 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 105 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)11 (+0) 14 (+2)7 (-2)
Skills Insight +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 2000 gp. Solid gold idol (300 gp). Golden circlet with four aquamarines (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his brown robe and has his sai always slung over his shoulder. He wears his hair in dreadlocks. This blue eyed easterner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Philantrophist, Athletic. Bonds: Family, Nature, Criminal record. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Krimmon Greenleaf, Male Halfling Rogue 9
Small (3'0") Halfling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 62 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 15 (+2)17 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 900 gp. Golden yellow topaz (1100 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Bucklal Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He is physically well-built. He has moderate length brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Bucklal wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 6 years old his parents immigrated from the east. Bucklal was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Glassblower. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Disciplined, Logical. Flaws: Disease, Mundane. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bucklal Goodbarrel, Male Halfling Adept 16
Small (3'1") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 121 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 18 (+4)11 (+0) 12 (+1)19 (+4)
Skills Insight +6, Performance +9
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 9000 gp. Eye agate (11 gp). Azurite (11 gp). Citrine (30 gp). Eye agate (11 gp). Bloodstone (30 gp). Eye agate (11 gp).


Social Check DCs


Naal Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. He has moderate length golden hair. His brown eyes dart from person to person.

Personality: A skeptical and narcissistic man, Naal's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Naal was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his brother recently and the two have been together since.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Ideals: Impeccable. Bonds: Attractive, Adventurer, Poor, Family, Enemies. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Naal Selevarun, Male Half-Elf Warrior 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp. Fiery yellow corundum (900 gp). Onyx (40 gp). Chrysoprase (40 gp).


Social Check DCs


Uthemar Floshem, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. His blonde hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Bounty Hunter profession.

History: He got into the Unemployed business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Insomniac, Shy. Bonds: Job. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Uthemar Floshem, Male Elf Commoner 6
Medium (4'10") Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5

Possessions: 900 gp. Aquamarine (500 gp).


Social Check DCs

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