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NPC Generator

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Advanced [show]


Manfred Tickle, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a blue coat over a grey low-cut shirt, and a top hat upon his head. His long golden hair is drawn into a two foot long braid. His eyes are a pleasant brown.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of goblins once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His religion dominates his actions.

Flaws: Addict. Bonds: Attractive, Enemies, Military, Religious. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Manfred Tickle, Male Human Monk 11
Medium (5'9") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: 400 gp. Old masterpiece painting (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Black velvet mask with numerous citrines (70 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Harbek Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His hair, while still mostly brown, has prominent grey streaks. His green eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Harbek Gorunn, Male Dwarf Cleric 3
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 14000 cp.


Social Check DCs


Kite Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly shortbows and sais. He wears a colorful flower in his white fur. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Kite was born with his father's beautiful face. Kite was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kite decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Criminal record, Attractive. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Kite Of Ale, Male Tabaxi Barbarian 4
Medium (5'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)17 (+3) 9 (-1)15 (+2)
Skills Arcana +5, Stealth +4
Senses Passive Perception 9
Languages Common, Giant, Terran, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Pallabar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor, and carries glaives. His chestnut hair is cut short with large spiked bangs in the front. His half smiles and brown eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pallabar is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pallabar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting, Joker, Justice. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Pallabar Wildwander, Male Gnome Druid 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 75 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)18 (+4) 14 (+2)18 (+4)
Skills Arcana +9, History +9
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Sylvan, Elven, Terran
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Kody Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His hair is long and golden with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Fighting, Extrovert. Flaws: Ugly. Bonds: Religious. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Kody Liadon, Male Half-Elf Paladin 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)8 (-1) 15 (+2)14 (+2)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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