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Advanced [show]


Eberk Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is heavily combed to the right. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Banker business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Flaws: Addict, Antagonistic, Secretive. Bonds: Adventurer, Job. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Eberk Silveraxe, Male Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Fonkin Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. A true patriot, Fonkin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Mercenary.

Motivation: Further expansion of business; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Athletic. Flaws: Disease. Bonds: Poor, Job, Military. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fonkin Nopenstallen, Male Gnome Expert 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Osco Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His tied-back hair is brown. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Osco's first love is himself. His second love is also himself. He also has developed a complete distrust of the Shipwright profession.

History: He got into the Interpreter business at a young age. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Entrepeneur, Athletic, Impeccable. Flaws: Addict. Bonds: Job. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Osco Leagallow, Male Halfling Rogue 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Uthemar Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, yellow cloak. His silver hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Ideals: Joker. Flaws: Ugly, Shy, Secretive. Bonds: Rich, Family. Occupation: Spy

Voice: Raspy

Attributes [hide]

Uthemar Galanodel, Male Elf Druid 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Thokk Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with white lining and desert motifs. With bright auburn hair and a scraggly beard. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Thokk grew up listening to his father's many stories. Thokk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Selfish, Lazy. Bonds: Adventurer, Immigrant. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Thokk Sherwood, Male Half-Orc Rogue 16
Medium (5'10") Half-Orc, Lawful Evil (CR 16)
Armor Class 11
Hit Points 54 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 18 (+4)9 (-1)
Skills Animal Handling +9, Medicine +9
Senses Passive Perception 14
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 800 pp. Golden yellow topaz (600 gp). Azurite (8 gp). Brown diamond (7000 gp). Lapis lazuli (8 gp). Rock crystal (60 gp). Iolite (60 gp). Hematite (8 gp). Jet (150 gp). Onyx (60 gp). Red spinel (150 gp). Rock crystal (60 gp). White opal (1300 gp). Freshwater pearl (8 gp). Amethyst (150 gp). Eye agate (8 gp).


Social Check DCs

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