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NPC Generator

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Advanced [show]


Aelar Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Aelar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Hedonist. Bonds: Adventurer, Religious, Job. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Aelar Erenaeth, Male Elf Aristocrat 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Wymar Landon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his nunchaku. His black hair is singed and shortened. His brown eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a necromancer, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Mentor. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Wymar Landon, Male Human Druid 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Patrick Easton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He dresses in brown turtlenecks beneath a tan coat with green slacks. He has a hunchback. He has styled his white hair well, parting it to the right. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a mountains tribe. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Patrick Easton, Male Human Monk 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 1000 cp. Azurite (13 gp).


Social Check DCs


Darrow Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He carries a battered falchion and tarnished glaive as well. He wears a broad hat to hide his balding. He has several tiny opal earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Darrow was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Darrow Wildcloak, Male Halfling Warrior 9
Small (2'11") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 72 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Marbas Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long dark red hair is drawn into a two foot long braid. He has white eyes and a green hat with a grey feather.

Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted. Bonds: Attractive, Guardian, Religious. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Marbas Doubt, Male Tiefling Barbarian 18
Medium (5'11") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 136 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 13 (+1)19 (+4)
Skills Deception +10, Intimidation +10
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2

Possessions: 11000 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1700 gp). An abacus with copper, silver and gold markers (80 gp). An abacus with copper, silver and gold markers (80 gp). Sapphire pendant on gold chain (2600 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (400 gp). Gold music box (1000 gp). Jeweled anklet (1000 gp). Black velvet mask with numerous citrines (80 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1500 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Golden circlet with four aquamarines (2000 gp). Old masterpiece painting (1500 gp). Jeweled anklet (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Cloth of gold vestments (80 gp). Fire opal pendant on a fine gold chain (1500 gp).


Social Check DCs

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