Kassoon
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NPC Generator

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Advanced [show]


Naal Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Dilettante in town.

History: Born in the south to a Dilettante, Naal learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business.

Flaws: Insane. Bonds: Attractive, Religious, Job. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Naal Flows, Male Half-Elf Adept 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 13 (+1)17 (+3)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 1000 sp.


Social Check DCs


Jebeddo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a brown tunic with blue highlights, and long yellow pants that bunch up around his shoes. He has a long black beard with little hanging trinkets. His skin is flawless and his brown eyes scan people very quickly.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Jebeddo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Nothing but the best is good enough for him; and someone believes him a fraud

Ideals: Philantrophist, Impeccable. Bonds: Attractive, Criminal record, Enemies. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Jebeddo Garrick, Male Gnome Wizard 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Cockaby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His chestnut hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast plains. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Nature, Job. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Cockaby Gummen, Male Gnome Aristocrat 10
Small (3'8") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: Coral (60 gp). Black pearl (1400 gp). Red-brown spinel (60 gp). Aquamarine (1400 gp). Iolite (50 gp). Hematite (4 gp). Fire opal (1500 gp). Jade (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He is portly but not overly obese. He wears a small hat to hide his balding. His gray eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Chad's father didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Chad Mitchell, Male Human Warrior 11
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 80 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +3

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs


Veit Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He wears a brown shirt with thin tan vertical stripes and blue pants. He wears a colorful flower in his chestnut hair. His hazel eyes are passionate and lively.

Personality: Veit is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the north to a Bookbinder, Veit learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Further expansion of business.

Ideals: Extrovert, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Veit Trueanvil, Male Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Druidic, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1700 sp.


Social Check DCs

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