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NPC Generator

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Advanced [show]


Odo Benson, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green tunic with red highlights, and long grey pants that bunch up around his shoes. He sports a flattop hair cut. His eyes are amber and catlike.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Tanner like his father before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Bonds: Attractive, Rich, Job, Enemies. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Benson, Male Human Fighter 11
Medium (6'1") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 62 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)18 (+4) 12 (+1)17 (+3)
Skills Athletics +4, Intimidation +7
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Abyssal, Auran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +7

Possessions: 390 pp. Black opal (700 gp). Fire opal (700 gp). Chrysoprase (30 gp). Obsidian (10 gp). Eye agate (10 gp). Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Hupe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). His brown hair has been sun bleached extensively. His eyes, though not visible through his cowl, are violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Hupe grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and obtaining odd cultural halfling artifacts is his passion

Ideals: Athletic. Flaws: Emotional. Bonds: Rich, Adventurer, Immigrant. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Hupe Warmwater, Male Halfling Paladin 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Persuasion +3, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Just what you see.


Social Check DCs


Shivering Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has a moderate pudge and is not very fit. His red fur is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Shivering was born with his father's beautiful face. His first spouse was a Slave Trader, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Hedonist. Bonds: Rich, Religious, Attractive, Family. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Shivering Timber, Male Tabaxi Monk 4
Medium (5'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Fire opal (900 gp). Red-brown spinel (150 gp). Rose (50 gp). 1 Minor magic item.


Social Check DCs


Bilbron Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tattered old clothes. His hair is black and curly. He has violet eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Bilbron was born the youngest of three triplets. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Bilbron Miggledy, Male Gnome Ranger 9
Small (3'3") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1700 gp. Iolite (50 gp). Black pearl (1000 gp). Lapis lazuli (4 gp). Rhodochrosite (4 gp). Hematite (4 gp). Violet garnet (1000 gp). Red spinel (110 gp).


Social Check DCs


Robert Nibley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is blonde and curly. His gray eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a slaver, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Robert was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is a bit of a kleptomaniac; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Adventurer, Criminal record, Mentor, Military. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Robert Nibley, Male Human Adept 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp. Moonstone (20 gp). 1 Banded mail.


Social Check DCs

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