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NPC Generator

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Advanced [show]


Fax Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large black jacket. His copper crest, when down, is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He has passion for adventuring and risk; and to protect his home

Flaws: Addict. Bonds: Attractive, Guardian, Adventurer, Religious, Mentor. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Fax Qyxpahrgh, Male Dragonborn Expert 4
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 17 (+3)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 47000 sp.


Social Check DCs


Gormogord Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his black hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.

History: Born in the west his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he wants to get laid

Flaws: Insomniac, Shy. Bonds: Poor, Has a crush, Religious. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Gormogord Sunmeadow, Male Halfling Warrior 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Drogo Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a brown tunic with red highlights, and long green pants that bunch up around his shoes. He sports a long blonde beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. Cursed with a spirit at a very young age, Drogo has worked very hard to control his curse. He now owns his own business.

Motivation: Wants his loneliness to end; and to be a courier again

Ideals: Professionalism. Flaws: Disease. Bonds: Military, Job, Has a crush. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Mellerelel, Male Half-Elf Adept 9
Medium (5'11") Half-Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 19 (+4)13 (+1)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Infernal, Auran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 8000 sp.


Social Check DCs


Qemuel Mute, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His hair is short and purple. He has gold eyes and a white hat with a green feather.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Immigrant, Rich. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Qemuel Mute, Male Tiefling Ranger 16
Medium (5'1") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Nature +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 5000 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver ewer (50 gp). Jeweled electrum ring (3000 gp). Jeweled electrum ring (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver comb with moonstones (500 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Solid gold idol (1100 gp). Cloth of gold vestments (50 gp). Jeweled electrum ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Medium magic item.


Social Check DCs


Forcas Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is greasy and uncared for. He has silver eyes and a tan hat with a brown feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich western family. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.

Motivation: He wants revenge against goblins; and money/treasure

Flaws: Ugly, Shy. Bonds: Adventurer, Enemies, Rich. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Forcas Felicity, Male Tiefling Warlock 4
Medium (6'7") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Orc, Goblin, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs

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