Nithther Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear flannel. His green crest is lengthy and is close to two feet long. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Nithther embodies much of what other species detest in the Dragonborns. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Religious. Occupation: Glassblower
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 7)
Armor Class 9
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: A necklace of small pink pearls (1000 gp).
Randal Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple grey robe with white stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel.
Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Further he is a bit of a stoner and is frequently out of it.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal painting training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is content
Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 80 gp. 1 Darkwood Shield.
Norkruuth Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His crest, while still mostly bronze, has prominent grey streaks. He has a dull look in his red eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Norkruuth lived on a farm with his father, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Optimist. Flaws: Disease, Greedy. Bonds: In love, Family. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 220 gp. Chrysoberyl (130 gp).
Kipper Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large white tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Some 4 years later his spouse died after the birth of his son. Heartbroken, Kipper never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Persistence, Optimist, Logical. Flaws: Ugly, Insane. Bonds: In love. Occupation: Bather
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Mindartis Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. He wears a colorful flower in his golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.
History: A powerful wizard made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mindartis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mindartis. He has since lost track of the people in his past.
Motivation: To prove his worth to the world; and find a way to reverse the transformation of his brother
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Mentor, Family. Occupation: Fortune-teller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 30000 cp.
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