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Left-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has orange fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Adventurer. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Left-Handed In the Morning, Male Tabaxi Rogue 4
Medium (5'3") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Stealth +6, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Morg Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his golden hair to look like a famous performer. His violet eyes are passionate and lively.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. Morg enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Morg was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Morg's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Weaver for hire.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and expand his business

Ideals: Fighting, Athletic. Flaws: Hedonist, Antagonistic. Bonds: Job. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Morg Compton, Male Half-Orc Aristocrat 5
Medium (6'1") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Three Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His gray fur is kept up in a ponytail inside a Stetson hat. His eyes are green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Job, Military. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Three Shoe, Male Tabaxi Fighter 7
Medium (6'8") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)19 (+4) 11 (+0)15 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Halfling, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp. Brass mug with jade inlays (400 gp). Solid gold idol (200 gp). Black velvet mask with numerous citrines (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bhevek Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple green robe with violet stripes complete with hood. His hair is blonde, silky, and of moderate length. His green eyes have a joyful gleam in them most of the time.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Bhevek was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. In the meantime he has taken over work as a Shoemaker and occasionally as a mercenary.

Motivation: Sabotage a competitor; and to be a priest again

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Bhevek Sunmeadow, Male Halfling Wizard 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)12 (+1) 12 (+1)18 (+4)
Skills Performance +7, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Kendal, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his glaive always slung over his shoulder. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. He has a very tight haircut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Ugly, Shy, Disease. Occupation: Painter

Voice: Stutters

Attributes [hide]

Ernest Kendal, Male Human Aristocrat 10
Medium (6'6") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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