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Advanced [show]


Great Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. He keeps his gray fur in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Great Of Ale, Male Tabaxi Commoner 12
Medium (6'8") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 56 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 13 (+1)20 (+5)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Citrine (20 gp). Rock crystal (20 gp). Jasper (20 gp).


Social Check DCs


Windy Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a violet and red handkerchief worn on his right side. He has dyed his greying beige fur a little too much giving a sharp beige color. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing music.

History: Windy was raised in a hard working conservative environment. Windy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Hunter for hire.

Motivation: Retire the richest man in the north; and he is unsatisfied with his job

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Windy Of World, Male Tabaxi Fighter 1
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 4000 cp.


Social Check DCs


Wiggan Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time, and carries rapiers. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wiggan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting, Persistence. Flaws: Disease, Fearful, Ugly. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Wiggan Tallfellow, Male Halfling Rogue 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp.


Social Check DCs


Fabien Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He keeps his chestnut hair in a flapper bob. His eyes are violet and beady.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Mentor, Adventurer. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Fabien Fabblestabble, Male Gnome Sorcerer 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. Deep green spinel (90 gp). Deep green spinel (90 gp). Sardonyx (70 gp). Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Karash Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and is wearing a long, brown cloak. He wears his hair in dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gifted from a young age, Karash studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted psionic powers by his dying sister.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Rich, Adventurer, In love. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Karash Tatum, Male Half-Orc Paladin 10
Medium (6'1") Half-Orc, Lawful Evil (CR 10)
Armor Class 13
Hit Points 105 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)6 (-2) 14 (+2)11 (+0)
Skills Intimidation +4, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 280 pp. Bloodstone (80 gp). Malachite (16 gp). Deep blue spinel (600 gp). Peridot (80 gp). Amber (50 gp). Tiger eye turquoise (16 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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