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NPC Generator

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Advanced [show]


Dayereth Liadon, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He is an epitome of beauty. He wears a top hat to cover his moderate length blonde hair. His gray eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Forgetful. Bonds: Attractive, Immigrant. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Dayereth Liadon, Male Elf Fighter 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theodoric Barney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a grey and violet handkerchief worn on his right side. His white hair is long and unkept. He has several tiny topaz earrings on each ear.

Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Barney, Male Human Bard 2
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Just what you see.


Social Check DCs


Efferil Berevan, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Navigator, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and obtaining odd cultural elven artifacts is his passion

Ideals: Disciplined. Bonds: Attractive, Adventurer, Poor. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Efferil Berevan, Male Elf Adept 11
Medium (4'8") Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)8 (-1) 17 (+3)16 (+3)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: A roughly beaten golden orb (70 gp). Brass mug with jade inlays (600 gp). A delicate brass dragon egg (10 gp).


Social Check DCs


Trey Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. His golden hair, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Criminal record, Mentor. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trey Ryland, Male Human Warlock 11
Medium (6'3") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Athletics +5, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 1800 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver chalice with lapis lazuli gems (30 gp).


Social Check DCs


Adelard Heiser, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy red suit. He has a very tight haircut. He has gray eyes.

Personality: Adelard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against gnolls; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Adelard Heiser, Male Human Rogue 6
Medium (5'4") Human, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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