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NPC Generator

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Advanced [show]


John Thorpe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His white hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Poor, Job, Military. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

John Thorpe, Male Human Warlock 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 140 gp. 1 Thunderstones.


Social Check DCs


Glim Dunben, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He feeds upon the attention of others.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his singing dream.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a bounty hunter and was forced into it by his family

Ideals: Athletic, Artistic. Bonds: Job, Attractive, Nature, Family. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Glim Dunben, Male Gnome Aristocrat 13
Small (3'2") Gnome, Chaotic Good (CR 13)
Armor Class 11
Hit Points 72 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 12 (+1)18 (+4)
Skills Athletics +4, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +6

Possessions: 2000 gp. Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A roughly beaten golden orb (110 gp). Fire opal pendant on a fine gold chain (400 gp). A roughly beaten golden orb (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold music box (3000 gp). Old masterpiece painting (400 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Interpreter uniform. He is portly but not overly obese. His red hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Interpreter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Bathin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bathin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Interpreter.

Motivation: Expand his business.

Bonds: Job, Religious, Rich, Criminal record. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Bathin Scorn, Male Tiefling Adept 4
Medium (5'7") Tiefling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)9 (-1) 17 (+3)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Gold dragon comb with red garnet eye (1100 gp). A roughly beaten golden orb (70 gp). Gold dragon comb with red garnet eye (1100 gp). 3 Thunderstones. 1 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Fonkin Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many white ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His blonde hair is smooth and relatively long. His eyes are likewise hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Mayor and found it very stressful. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Slave, Job. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Fonkin Horcusporcus, Male Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp. Silver pearl (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his chestnut hair down. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Emotional. Bonds: Has a crush, Slave, Criminal record. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Chad Hackney, Male Human Warrior 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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