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Advanced [show]


Efferil Othronus, Male Elf [Permalink]

Personal [hide]

Description: This northern man wears a green costume with the symbols of death on his torso. His clothes are grease stained in places. He keeps his white hair in a pixie cut. His eyes are gray and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Efferil Othronus, Male Elf Monk 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)18 (+4) 18 (+4)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 14
Languages Common, Elven, Halfling, Infernal, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 cp. 1 Silver holy symbol. 1 Masterwork Musical instrument. 1 Crowbar.


Social Check DCs


Taklinn Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear pastel tank tops with white pants. His red hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Criminal record. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Taklinn Balderk, Male Dwarf Druid 11
Medium (3'11") Dwarf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 81 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 18 (+4)6 (-2)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Undercommon, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654432100

Possessions: 2000 gp. Citrine (60 gp). Onyx (60 gp). Moonstone (60 gp). Rose (60 gp). Freshwater pearl (4 gp). Aquamarine (300 gp).


Social Check DCs


Gunter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a auburn handlebar mustache and slicked back auburn hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Laborer. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Laborer, Gunter learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to trick people and travel the world for free.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Flaws: Forgetful, Racist. Bonds: Job, Criminal record. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Gunter Tewksbury, Male Human Warlock 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 80 gp. Jet (120 gp). 1 Darkwood Buckler.


Social Check DCs


Heward Hartford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He very much looks the part of a Sculptor. He is an epitome of beauty. He has wavy black hair. He has blue eyes.

Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heward was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern.

Flaws: Insane. Bonds: Job, Attractive, Enemies, Adventurer. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Heward Hartford, Male Human Commoner 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. Malachite (13 gp). Rock crystal (20 gp). Fire opal (500 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Feldûsh Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His silver hair is singed and shortened. This amber eyed easterner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Mentor. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Feldûsh Blakeley, Male Half-Orc Barbarian 7
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 81 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)12 (+1) 12 (+1)8 (-1)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. Gold music box (2000 gp). A roughly beaten golden orb (40 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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