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Advanced [show]


Gargax Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blue crest is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Brewer and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Job, Rich. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Gargax Norixius, Male Dragonborn Wizard 5
Medium (6'3") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp.


Social Check DCs


Zedaar Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a brown suit, white shirt, and pastel tie. His long white crest is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Actor and found it very stressful. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Depressed. Bonds: Immigrant, Job, Enemies. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Zedaar Chumbyxirinnish, Male Dragonborn Cleric 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)9 (-1) 12 (+1)11 (+0)
Skills Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears a yellow coat over a black low-cut shirt, and a Stetson hat upon his head. He has no hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He takes great joy in being the best Weaver in town.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: Expand his business; and many drow want him driven away

Flaws: Ugly. Bonds: Enemies, Job, Poor, Adventurer. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Fonkin Miggledy, Male Gnome Warrior 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp.


Social Check DCs


Lance Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky blue painted plate armor. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: He wants revenge against illithids; and further expansion of business

Ideals: Optimist, Pacifist. Bonds: Adventurer, Job, Enemies. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Lance Atherton, Male Human Barbarian 11
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 74 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Athletics +6, Deception +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6

Possessions: 24000 sp. Alexandrite (1000 gp). Pink pearl (90 gp). Azurite (10 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His eyes are a pleasant amber.

Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lance took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He has never given up on his dancing dream.

Motivation: Wants a kiss.

Ideals: Athletic, Artistic. Bonds: Has a crush, Nature. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Lance Myerscough, Male Human Warlock 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 10 pp. Chrysoprase (70 gp).


Social Check DCs

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