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NPC Generator

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Advanced [show]


Delg Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears professional attire. His auburn hair is cut short. His hazel eyes peer out from beneath his deerstalker white hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: Delg hails from a village terrorized by goblins. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by goblins. Delg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Enemies, Nature. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Delg Fallack, Male Dwarf Paladin 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Infernal, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp. Bloodstone (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Einkil Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Einkil hails from a village terrorized by brigands. He helped his father out around the business and became quite the natural. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Enemies, Job. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Einkil Strongheart, Male Dwarf Druid 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Cimer Deft, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears yellow cloth garments or leather armor. He wears his black hair up. His white eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the east to a Priest, Cimer learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by illithids. Cimer was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult.

Flaws: Impulsive. Bonds: Criminal record, Job, Enemies. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Cimer Deft, Male Tiefling Paladin 5
Medium (6'9") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)15 (+2) 8 (-1)17 (+3)
Skills Athletics +3, Deception +6
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Tree Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His black fur is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Tree and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Terse, Antagonistic. Bonds: Mentor, Nature. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Tree Of Shadows, Male Tabaxi Wizard 14
Medium (5'8") Tabaxi, Neutral Good (CR 14)
Armor Class 13
Hit Points 48 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 3000 gp. Black pearl (1100 gp). Moonstone (80 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). White opal (1400 gp). Rock crystal (80 gp). Obsidian (11 gp). Amber (70 gp). Tourmaline (70 gp). Black pearl (1100 gp). Brown diamond (6000 gp). Star rose quartz (80 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Sard (80 gp).


Social Check DCs


Foxilon Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To settle down with his crush.

Flaws: Antagonistic, Disease. Bonds: Rich, Has a crush, Mentor. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Foxilon Quickstep, Male Halfling Bard 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)16 (+3) 18 (+4)17 (+3)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Abyssal, Goblin, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 310 gp.


Social Check DCs

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