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Mindartis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. He has a long blonde beard with little hanging trinkets. His amber eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Apothecary. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Scribe father left him crippled. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: To be a Scribe again; and to unite with his sister

Flaws: Ugly, Disease. Bonds: Poor, Job, Family. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Mindartis Fasharash, Male Elf Warlock 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp. Sard (20 gp). Jet (40 gp). Red-brown spinel (40 gp).


Social Check DCs


Dalgal Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He likes to wear ponchos typically of a light white in addition to tight pants. With a patchy blonde beard and wild blonde hair. His eyes are likewise brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Glassblower, his mother struggled to pay the bills. When Dalgal reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Poor, Military. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Dalgal Helcral, Male Dwarf Warrior 10
Medium (4'0") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 73 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan feathered hat and tan clothes. He has styled his black hair well, parting it to the left. His eyes are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Cursed with unlife at a very young age, Roondar has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and revenge

Ideals: Joker. Flaws: Disease. Bonds: Religious, Enemies, Slave. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Roondar Fapplestamp, Male Gnome Wizard 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Purban Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a white handlebar mustache and slicked back white hair. He wears large thick round spectacles.

Personality: This man loves singing and to teach people singing more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful necromancer made him what he is. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive. Bonds: Adventurer, Mentor, Nature. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Purban Whispermouse, Male Halfling Sorcerer 5
Small (3'3") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Investigation +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Ignan, Druidic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 200 gp. Rhodochrosite (10 gp). Hematite (10 gp). Jet (130 gp). Hematite (10 gp).


Social Check DCs


Bathin Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. He keeps his long white hair kept up in a rat tail. His eyes are red.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: Bathin hails from a village terrorized by drow. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Bathin Hope, Male Tiefling Commoner 4
Medium (5'1") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Celestial, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs

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