Korfel Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light white in addition to tight pants. His hair is black and curly. He has a dull look in his green eyes.
Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Korfel and his spouse have recently divorced.
Motivation: To prove his worth to the world; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Antagonistic, Fearful, Impulsive. Bonds: Attractive, Job. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 37 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Celestial
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 800 pp. Azurite (6 gp). Star rose quartz (60 gp). Tiger eye turquoise (6 gp). Carnelian (60 gp). Tourmaline (50 gp). 1 Minor magic item.
William Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries morningstars. His white hair is greasy and uncared for. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Server. He has set out to sabotage the competition.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 32 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5
Possessions: 270 pp. A necklace of small pink pearls (6000 gp). Old masterpiece painting (1200 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item.
Ozyman Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long chestnut hair is drawn into a two foot long braid. His violet eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ozyman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and a deep hatred of goblins
Flaws: Antagonistic. Bonds: Rich, Job, Religious, Enemies. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 11)
Armor Class 15
Hit Points 52 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 130 pp.
Kildrak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a custom-built plate barding that's adorned with violet lining and desert motifs, and is pretty ugly. He wears his white hair up. He has amber eyes.
Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.
History: Kildrak was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic, Insane, Shy. Bonds: Family. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Draconic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 pp. 1 Masterwork Common Ranged Weapon.
Dain Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair has been sun bleached extensively. His skin is flawless and his gray eyes scan people very quickly.
Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich northern family. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Dain and his spouse have recently divorced.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 64 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
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