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Advanced [show]


Nordak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His violet eyes peer out from beneath his top white hat.

Personality: Nordak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is a Jackalwere in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: Seeks redemption; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Job, Criminal record. Occupation: Barber

Voice: American accent

Attributes [hide]

Nordak Durthane, Male Dwarf Rogue 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 77 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Persuasion +4, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Golden pearl (40 gp). Aquamarine (700 gp). Onyx (60 gp). Pink pearl (40 gp). Black pearl (700 gp). Azurite (9 gp). Rock crystal (60 gp). Aquamarine (700 gp). Moonstone (60 gp).


Social Check DCs


Dain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is braided into rings. His green eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Justice. Flaws: Impulsive. Bonds: Rich, Nature, Job, Adventurer. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Dain Balderk, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1000 cp. 1 Half-Plate.


Social Check DCs


Dalgal Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green cloak and cross-gartered tan stockings. His hair is blonde, silky, and of moderate length. His gray unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Family, Poor. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Dalgal Morigak, Male Dwarf Ranger 4
Medium (3'11") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hupe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple tan robe with black stripes complete with hood. His hair is white and curly. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 8 years old his parents immigrated from the north. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Hupe Whispermouse, Male Halfling Fighter 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Stealth +6, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp.


Social Check DCs


Flame Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. His yellow fur is heavily combed to the left. His fierce blue eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal music training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Slave, Job. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flame Moon, Male Tabaxi Adept 10
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 15
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 15 (+2)18 (+4) 16 (+3)18 (+4)
Skills Arcana +8, Athletics +6
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Celestial, Goblin
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 800 gp. Jade (150 gp). Jasper (60 gp). White opal (1300 gp). Rock crystal (60 gp). Coral (150 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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