Alberich Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He carries with him a set of morningstars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large red tufts of hair around his ears. He has a dull look in his gray eyes.
Personality: Alberich is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and money/treasure
Ideals: Fighting, Extrovert. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Auran, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp.
Khrosh Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and beady.
Personality: Khrosh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: Wants a kiss; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Hedonist. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 10)
Armor Class 14
Hit Points 43 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 60 pp. White opal (600 gp). Azurite (13 gp). Blue quartz (13 gp). Hematite (13 gp). Bloodstone (50 gp). Black pearl (500 gp). Sard (50 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.
Altho Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His hair is chestnut and curly. His eyes are likewise hazel.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Altho was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and wants to raise his children well
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Kelter Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly hammers and sickles. His white hair is thinning but still full. He has a tattooed face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Kelter's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is terrified, and will act out of fear.
Flaws: Emotional, Fearful, Antagonistic. Bonds: Rich, Criminal record. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 41 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. 1 Minor magic item.
Ernest Stapleton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his golden hair down. His eyes are amber and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Flaws: Antagonistic, Ugly. Bonds: Rich, Military. Occupation: Navigator
Voice: German accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 10 pp. 4 Acid flasks.
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