Arnold Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow leather gloves, a yellow jacket, and tight pants. His skin is fair and his fingers are delicate and long. He keeps his black hair in a flapper bob. He has gleaming, smiling brown eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Bounty Hunter again; and he feels threatened by others
Ideals: Impeccable. Flaws: Fearful, Ugly. Bonds: Poor, Job. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 700 sp.
Krusk Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His blonde hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are violet.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He has worked as a Architect like his mother before him.
Motivation: To get a good night's sleep; and further expansion of business
Flaws: Racist, Disease, Insomniac. Bonds: Job. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 64 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 9000 gp. Blue quartz (9 gp). Black pearl (600 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Bloodstone (80 gp). Chalcedony (80 gp). Smoky quartz (80 gp). Lapis lazuli (9 gp). Golden yellow topaz (600 gp). Citrine (80 gp). Moss agate (9 gp). Rhodochrosite (9 gp). Black pearl (600 gp). Hematite (9 gp). Iolite (80 gp). Aquamarine (600 gp). Black star sapphire (1000 gp). Alexandrite (600 gp). Malachite (9 gp). Bloodstone (80 gp). Peridot (80 gp). Rock crystal (80 gp). Aquamarine (600 gp). Rhodochrosite (9 gp). Smoky quartz (80 gp). Moonstone (80 gp).
Glim Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a blue tunic with black highlights, and long brown pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His golden hair is singed and shortened. He wears a mask on his face.
Personality: This man loves writing and to teach people writing more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born into a rich family. One day when Glim was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Glim was heart-stricken from the event, and his mother started working long hours to provde for them. He now mingles about in high society.
Motivation: Money/treasure; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Ugly, Secretive, PTSD. Bonds: Rich, Family. Occupation: Spy
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Shedinn Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His scarlet crest is singed and shortened. His gold eyes peer out from beneath his feathered brown hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of western immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he has a crush on the local roofer
Flaws: Ugly, Secretive. Bonds: Immigrant, Has a crush. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 48000 sp. 1 Minor magic item.
Fargrim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His golden hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He enjoys reading and quiet.
History: He was born in the north, but his parents moved at a very young age to the east. In his 17th year, his parents were killed by a dire rats raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he wants revenge against dire rats
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Draconic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 sp. Rock crystal (40 gp). White pearl (100 gp). Red-brown spinel (100 gp). 1 Masterwork Light steel shield.
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Their contribution stands as a beacon of hope for all adventurers!
