Bathin Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears brown leather gloves, a brown jacket, and tight pants. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To find somewhere to settle down.
Flaws: Insomniac, Mundane. Bonds: Immigrant, Military, Rich. Occupation: Sailor
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Ahrim Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man wears a tight fitting tan shirt and pants. His clothes are grease stained in places. He has no hair. His thin eyebrows rest above his beady white eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the south; and a deep hatred of goblins
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Arannis Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears baggy green pantaloons and a violet scarf. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are gray.
Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is a Succubi in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insane, Fearful, Addict. Bonds: Adventurer. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 114 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Undercommon, Terran, Ignan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
Possessions: 900 pp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (200 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Silver chalice with lapis lazuli gems (70 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). A delicate silver chain set with a tourmaline (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled anklet (3000 gp). A silver and pearl hairclip (30 gp). Fire opal pendant on a fine gold chain (400 gp).
Kaladan Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a simple yellow robe with blue stripes complete with hood. He has black crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Insomniac, Shy, Disease. Bonds: Job. Occupation: Fletcher
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 5000 sp. 1 Minor magic item.
Anverth Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears skinny pants and wears a black and white robe with the hood down. His moppish black hair is in a traditional bowl cut. His eyes are amber.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Anverth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is the product a well kept family trust fund and as such has never really known need. When Anverth reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He feels kind of lost in life.
Ideals: Athletic. Flaws: Shy, Depressed. Bonds: Military, Rich. Occupation: Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 21000 sp.
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