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NPC Generator

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Advanced [show]


Bertram Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.

History: He was born into a rich family. A freak accident while working with his Blacksmith father left him crippled. He now spends his time doing works of charity.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Bertram Underfoot, Male Halfling Wizard 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Harley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears white cloth garments or leather armor. He wears a wide-brimmed hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Arnold Harley, Male Human Cleric 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Cimer Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His black hair is lengthy and is close to two feet long. His eyes are white and beady.

Personality: He is overprotective of those who hire his services. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Flaws: Ugly. Bonds: Poor, Guardian, Family, Nature. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Cimer Patience, Male Tiefling Rogue 3
Medium (5'1") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)16 (+3) 9 (-1)14 (+2)
Skills Nature +5, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aust Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a blue coat over a tan low-cut shirt, and a small hat upon his head, and he perpetually has his mace ready. He has a long auburn beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He has always had a great fascination with Half-Elven culture. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Gifted. Flaws: Racist, Hedonist. Bonds: Criminal record. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Aust Cooper, Male Half-Elf Warlock 6
Medium (4'11") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 17 (+3)11 (+0)
Skills Animal Handling +6, Deception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Jet (50 gp). 1 Minor magic item.


Social Check DCs


Patrick Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. His brown hair is braided into rings. His violet unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Disease, Hedonist. Bonds: Poor. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Patrick Gentry, Male Human Cleric 2
Medium (5'10") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 15 (+2)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 230 gp. White opal (400 gp). Moonstone (40 gp).


Social Check DCs

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