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NPC Generator

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Advanced [show]


Mamnen Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. His long dark red hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born blind and as such lacked many opportunities for work. Mamnen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mamnen decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to end his boredom

Flaws: Shy, Disease, Mundane. Bonds: Criminal record, Job. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Mamnen Subtlety, Male Tiefling Fighter 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 15 (+2)18 (+4)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Hupe Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His brown hair is matted, messy, and big. His eyes are likewise brown.

Personality: Hupe hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic, Artistic, Gifted. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Hupe Stoutbridge, Male Halfling Rogue 9
Small (3'1") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 59 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +5

Possessions: 20000 cp. Deep blue spinel (300 gp). Malachite (10 gp). Blue quartz (10 gp). Onyx (20 gp). Rock crystal (20 gp). Carnelian (20 gp). Obsidian (10 gp).


Social Check DCs


Imsh Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. He wears his silver hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Immigrant, Religious, Rich. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Imsh Westcott, Male Half-Orc Warrior 6
Medium (6'1") Half-Orc, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Investigation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40000 cp. Golden yellow topaz (400 gp). Obsidian (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Fabien Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears many layers of old clothing at all times. He has a hunchback. His brown hair is greasy and uncared for. His brown eyes dart from person to person.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Butcher, who enjoyed hunting, Fabien was taken on many hunting expeditions. Through the years after Fabien was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Fabien's mother didn't care for him much, and the feeling was mutual. He has worked as a Spice Merchant like his mother before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Nature. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Fabien Gimlen, Male Gnome Commoner 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp).


Social Check DCs


Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long golden beard with little hanging trinkets. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west, but his parents moved at a very young age to the north. His mother was a soldier and died while he was still young. Morkral was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Racist. Bonds: Immigrant, Attractive, Adventurer, Military. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Morkral Battlehammer, Male Dwarf Paladin 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 97 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 11 (+0)7 (-2)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 400 pp. Iolite (40 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp).


Social Check DCs

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