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Advanced [show]


Spring Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Junk Dealer. His black fur, when down, is lengthy. His green eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Spring was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and he's in love

Ideals: Athletic, Entrepeneur. Flaws: Emotional. Bonds: Attractive, Has a crush, Family. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Spring Of Ale, Male Tabaxi Rogue 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +7, Stealth +6
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp. Lapis lazuli (16 gp). Bloodstone (20 gp). Lapis lazuli (16 gp). Malachite (16 gp). Jet (110 gp). Chrysoberyl (110 gp). Emerald (900 gp). Rock crystal (20 gp).


Social Check DCs


Miles Altham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Slave Trader does. With a patchy chestnut beard and wild chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Miles took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Joker, Gifted, Logical. Flaws: Insane. Bonds: Job. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Miles Altham, Male Human Warlock 10
Medium (5'1") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Religion +4, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 2300 gp. 1 Minor magic item.


Social Check DCs


Bucklal Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. With a patchy auburn beard and wild auburn hair. He wears a mask on his face.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Carter, who enjoyed hunting, Bucklal was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and doesn't want to be a miller and was forced into it by his family

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Nature, Job, Family. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Bucklal Strongbones, Male Halfling Adept 7
Small (2'10") Halfling, Lawful Neutral (CR 7)
Armor Class 15
Hit Points 35 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp. Banded agate (15 gp). Moonstone (20 gp).


Social Check DCs


Therai Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: Therai was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 10 years.

Motivation: He uses money and sex appeal to get what he needs; and to unite with his brother

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Family, Job, Rich. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Therai Remorse, Male Tiefling Fighter 8
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 1400 gp.


Social Check DCs


Zaffrab Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tan vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a tan hat with a green feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Nature. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Zaffrab Nackle, Male Gnome Cleric 3
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs

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