Mozû Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His violet eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Mozû grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Job. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 99 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Dwarven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 2000 gp. Malachite (7 gp). Blue star sapphire (600 gp). Star rose quartz (60 gp). White pearl (90 gp). Jade (90 gp). Peridot (60 gp). Tourmaline (90 gp). Bloodstone (60 gp). Star rose quartz (60 gp).
Wobbles Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a red coat with black slacks, and he perpetually has his spear ready. He wears his golden hair down. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wobbles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Shipwright
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 19 (+4) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gale Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear grey clothing when he does not wear armor. He wears his white fur up. His hazel eyes peer out from beneath his wide-brimmed grey hat.
Personality: Eccentric and domineering, Gale will drive conversation. He is lazy, self-centered, vain, and jealous.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Gale was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gale decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To be a Doctor again; and sabotage a competitor
Ideals: Extrovert. Flaws: Selfish. Bonds: Slave, Criminal record, Job. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6
Possessions: 140 gp. 1 Superior lock.
Wymar Blythe, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his chestnut hair to look like a famous performer. His fierce gray eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Marshal and found it very stressful. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and he has a crush on the local bounty hunter
Bonds: Job, Rich, Has a crush. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 80 gp. 2 Alchemist’s fire.
Pâsh Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a fine chain shirt which he covers with white colored cloaks and clothing. His right leg appears badly burned and disfigured. His tied-back hair is silver. His violet eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Ruler. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. Pâsh was born on a far southern island where he grew up under the tutelage of his mother, an expert Ruler. He struck the Ruler job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Bonds: Job, Mentor, Immigrant. Occupation: Ruler
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Elven, Giant, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
