Patrin Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His bronze crest is singed and shortened. He has gleaming, smiling gold eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He never wears the same outfit twice, unless he absolutely has to.
History: Patrin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 77 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp. Zircon (20 gp). Emerald (1300 gp). Rose (20 gp). Moss agate (6 gp). Star rose quartz (20 gp).
Rimmon Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears brown trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His hair is red and curly. His black eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born on a small isolated farm. Rimmon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 8 years.
Motivation: Regain custody of his son.
Bonds: Family, Job, Nature. Occupation: Dilettante
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 66 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 40000 cp. A necklace of small pink pearls (3000 gp). 1 Minor magic item.
Quarion Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His silver hair is thinning but still full. He wears an eyepatch.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a poor family in the city he treasured whatever gifts he got. Quarion liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Gilthur Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Immigrant. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alberich Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many tan ritualistic tattoos. He wears a green tunic with tan highlights, and long white pants that bunch up around his shoes. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling brown eyes.
Personality: Calm and collected, he is a well trained Guard. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Architect, but he was a colossal failure. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 70 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. Eye agate (4 gp). Rose (40 gp). Fire opal (500 gp). Chalcedony (40 gp). Carnelian (40 gp). Chalcedony (40 gp).
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